News PC

Dying Light – Patch 1.2.1 veröffentlicht

31. Januar 2015
Patrick Kirst

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Dying Light – Patch 1.2.1 veröffentlicht

Diese Woche stand ganz im Zeichen der Zombie-Hatz Dying Light. Nicht nur, dass der Titel offiziell erschienen ist, auch haben einige Spieler der PC-Version mit Problemen zu kämpfen. Doch damit soll jetzt Schluss sein, denn Techland hat ein Update veröffentlicht.

Dieser Patch soll vor allem die Performance des Titels merklich verbessern und die Frame-Drops beheben. Außerdem sind einige Bugs behoben worden, die im schlimmsten Falle zum Absturz geführt haben. Den Change Log haben wir für euch parat:

1.2.1 patch notes (Windows & Linux)

• numerous performance optimizations, both general and configuration-specific, that resolve many performance problems
• compatibility fixes – related to language and regional system settings
• fixes a number of crashes in various situations
• blocked cheating by changing game’s data files
• new issue tracking mechanisms (-safemode switch, additional logs, minidumps always, full dumps on request)
• numerous audio compatibility fixes

Bug fixing:
o resolved disappearing inventory in a save game in specific circumstances
o resolved blocked using of items after breaking reloading of shooting weapon
o removed weapon duplication glitch of throwable weapons
o limited camera field of view on cutscenes when in-game FOV set to other than default
o lowered frequency of docket availability information

KNOWN ISSUES WE ARE WORKING ON:
• performance issues of systems based on the AMD processor
• freezes when using Nvidia DoF
• unsatisfactory performance on multi-GPU systems

 

1.2.1 Linux specific patch notes:

• added keyboard support for unicode characters
• fixed crashes (when unplugging game PAD controller, on landing movie)
• fixed primary weapon HUD selection via mouse controller
• fixed input system performance (along with mouse wheel)
• fixed v-sync in windowed mode
• fixed fullscreen support
• fixed game process priority
• fixed water reflection
• fixed in-game menu map background
• fixed characters faces morphing (chatters)
• fixed missing (yellow) materials, i.e. sense mode, bushes, rocks

KNOWN LINUX ISSUES WE ARE WORKING ON:
• the game does not launch on some systems (i.e. Linux Mint)
• the game does not work with Radeon cards
• some rendering/OpenGL performance issues
• too intense blur effect

Patrick Kirst

Nintendo is love. Nintendo is life.